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The wall is the most basic defensive structure. Its a large wall that can be placed to block oncoming attacks. It is too tall to jump over with an unupgraded jetpack, and has a slant on top to make this even harder. However, because of the slant, piping over a wall is very time consuming and a pain. The wall is not too expensive, meaning that a couple can be placed without consuming too much iridium. It has lots of health, as several strikes from the powerful Artillery are needed to take it down. It can be repaired, however, because of it's large health pool, it will take a long time, especially if is being damaged from the other side.

Many players place Turrets on the wall and connect them with pipes. However, it much effective to hook the turrets up to a Distributor with Distributor Caps, as due to the wall's slant, piping over the wall is very ineffective. The top of the wall also has space to walk on, and little walls to partially protect the player from attacks.

Almost all bases have walls, as its the most basic protection. They can be used as a defense against cruise missiles, as shields cannot block them. Walls can also be placed to protect small bases around the mainland or to use them as a cover for in-combat situations.

Although not meant for it, sideways-placed walls can act as short bridges or platforms to stand on above the Ocean, or as a platform for skybases.

Pros and Cons

Pros

  • Cheap
  • Efficient
  • Massive, hard to get over
  • Have walkways on top
  • Great place to put your turrets
  • Have a large health pool

Cons

  • Piping over a wall is very inefficient, time-consuming and painful; a distributor is much more effective
  • Take very long to repair
  • The little walls on top of the walkway are greatly a pain for building, Turrets placed on the edge tend to fall off, having to be removed
  • Attackers with max jetpack power can easily jump over the wall.
Iridium
Pipes PipeT-JunctionFour-WayElbow
Extractors Well PumpCondenserSubmersibleCrystal Resonator
Tanks Small TankStandard TankLarge TankReservoir
Special CapDistributor CapRefill StationValveDrop Tank
Structures
SeatBridgeStarter Turret
Defense WallKeepGate
Basic Ladder BlockLight SourceLight Post
Blocks BlockHollowBlockPlatform BlockSlab Block
Wedges Wedge 30Wedge 45
Military
Shield GeneratorPriority Beacon
Production ArsenalGarageS.S.I.M
Weapons TurretArtilleryArc TurretPoint Defense
Technology
Spawn PointUpgrade Station
Structure Techology FabricatorAutomechanic
Miscellaneous Technology Boost PadDistributorSpatial AnchorTransceiver
Game
Starter TurretGold Well Pipe
Main MainlandSpiresWell PipeMounted Iridium TankStarter IslandLobby
Game Features Practice ModeDay/Night cycleIridiumIridium OceanIridium Crystal
Other Known BugsControlsGame UpdatesEclipsis lore
Concepts
Base Types SkybaseSea BaseRuin BaseEdge Base
Base Strategies RushingSprawlingTurtling